Ethan Gable

TheThievingGamer

New Member
Name: Ethan Gable

Age: 24

Race: The Athar

Evolutions:

  • Tier 1
  • Farsighted: The range for your Namer’s Sight is increased by 5 blocks
  • Tier 3
  • Light Step: The first time the Athar moves in Initiative they move an additional 3 Blocks.
Culture: Hanar

Gender: Male

Pronouns: He/him

Nickname(s): None



Height: 5’4”

Build: Skinny but with little bit of muscle

Hair: Black

Eyes: Brown

Features: A bit of a rough looking face



Orientation: Straight

Relationship: Single



Dress: Uses practical clothing which he doesn't mind getting dirty

Occupation: Archeologist

Class: Artificer

Religion: Standard Hanar spiritual beliefs


STATS, ABILITIES & GEAR



Character Tier: 0

STR: +0 | CON: +1 | AGI: +1 | INT: +3 | HP: 20 | Move: 9 | TOX: 20​

Abilities or Techniques:



Inherent

  • Athar’s Resolve | [Reaction]
  • The Athar draws upon their internal resolve to gain advantage on an Attack or Defensive Roll, before making the initial roll.
  • [Cooldown] Once per Day.

  • Born of Dawn | [Passive]
  • The Athar is born from the rays of light
  • Gains +1 Dawn Resistance.

  • Namer’s Sight | [Passive]
  • The Athar can see in darkness as if it were dim light, and dim light as if it were fully lit up to 10 Blocks.

Techniques



T0 Attack of Opportunity |
[Reaction]

The Echo makes an Attack against a target moving out of their Attack Range.

T0 Overdrive | [Passive]

  • The Echo loses 5 Health and gains a Prime, Swift, or Reaction that can be used at any time until the end of their next turn.
  • [Cooldown] Once per Initiative
  • Note: During Events, it can be requested of ST to utilize this skill in different ways or by paying different costs, or even bypassing the cooldown for increased costs to allow a character to perform something with RP items or actions that otherwise might not be possible. This is your Plus Ultra moment, use it wisely.
T0 Shove | [Prime Action]

The Echo rolls opposing Str or Agi against a target within Melee range, pushing them back 3 Blocks upon success.

T1 Quick Step | [Swift Action]

  • The Echo adds their +2 Movement this turn, and this movement does not provoke Attacks of Opportunity
  • [Cooldown] 4 Rounds
T1 Adaptive Combat | [Passive]

The Echo may use their Intuition to calculate Attack and Damage bonuses for Light Melee Weapons.

T1 Heel Strike | [Swift Action]

  • The Echo makes an Attack up to a range of 3 Blocks using their Str or Agi Modifier, dealing 1d2 + damage calculated by the chosen Attribute.
  • [Cooldown] 3 Rounds
 
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