Beans
New member
PERSONAL
AGE: "27, last I remembered. Fat load of good that's done for me, 'membering my age."
RACE: "I'm human, aye. Surely I can't look THAT terrible, can I? A bit pale, maybe."
CULTURE: "Dad's Velikiyan so I s'pose that lumps me in with them. Can't remember where me mother's roots lay. Guess that makes me a bad son, don't it?"
NICKNAME(S): Gil
HEIGHT: 5' 6" (~168 cm)
BUILD: Lean, slightly frail form with pale and sickly skin.
HAIR: Short, unkempt, straight raven-colored hair
EYES: Two lazy orange eyes that always seem to stare past you.
FEATURES: A crooked, almost lopsided smile guarded by round cheeks on both sides, a faint outline of a scar running across the bridge of his nose.
DRESS: A heavy, ashen-black hooded overcoat that surrounds him and droops down just above his feet wearing dark leather boots. Various pouches and pockets line the interior of the coat. His face is hidden behind a dirty purple bandana, and his hands are covered in a set of worn, knitted wool finger-less gloves.
OCCUPATION: Merchant, courier (looking for employment).
CURRENT RESIDENCE: N/A (Nomadic)
CLASS: Rogue
RELIGION: "Imperial faith, if I had to pick. Was what my mother practiced. Though it's been many a day since I've cared to pray to any one of 'em... must've set one off."
RELATIONSHIP STATUS: (Single) "Me? Can't say I'd be interested. It's bad for business."
ALIGNMENT: True Neutral
PERSONALITY: Greedy, opportunistic, distrusting, miserly, but believes in basic fairness.
STATS & ABILITIES
STR: 1 | CON: 0 | AGI: 4 | INT: 1 | HP: 18 | MS: 13 | TOX: 9
Dodge - PassiveSTR: 1 | CON: 0 | AGI: 4 | INT: 1 | HP: 18 | MS: 13 | TOX: 9
- Use agility to dodge from incoming attacks, replaces constitution defensive rolling.
- No cooldown. Replaces defensive rolling.
- (Any weapons)
- Requires 1 in AGI.
Quick Step - Bonus Action
- Move through the battlefield for 1 turn without provoking opportunity attacks.
- 3 round cooldown.
- (Any weapons)
- Requires 1 in AGI.
Piercing Strike - Action
- A precise strike that bypasses one’s armor plating.
- Upon success, the attack bypasses all of the opponent's AC. Hitting natural 20 will inflict Bleeding I on the opponent.
- 4 round cooldown.
- (Light melee weapons)
- Requires 3 in AGI.
Throw - Action
- You may throw any light melee weapon.
- Reaches a range of 8 blocks as a basic ranged attack.
- 4 round cooldown.
- (Light melee weapons)
- Requires 1 in AGI.
STORY
As the eldest and only child born without illness and the first of 2 sons alongside 5 younger sisters, Gillian was born to one Henry Briar and Martha Lepolt-Briar, a pair of viticulturists working in one of the very few and scarce vineyards that would make wines and spirits for the people of Falkenstein, the vineyard itself located on the southernmost edge of the frigid North. His childhood was filled with memories of running through the vineyard, between the grape trellises during the spring and summer whilst his parents tended the field, and returning back to Falkenstein, snuggling up by the fire during the winter months.
But when a spoiled keg of wine sickened and unfortunately killed a number of fledgling scholars, his parents were let go by the owner of the vineyard for whom they worked. As the family's savings shrunk with the coming months and with no one willing to employ the two of them for fear of the slightest incompetence, the Briar family was forced to make the harsh journey south in search of better opportunities, at the cost of the life of all his younger siblings, whose frail bodies couldn’t withstand the raw frigidity of the cold. By some miracle, Gillian and his parents managed to find safe travel with a caravan heading down to Lunthorpe, where the broken family would later recover and live in. His parents, grieving the loss of six children, threw themselves into any work they could find, leaving Gillian home alone most days.
Himself troubled by his family’s losses and desperate to escape from a town full of unfamiliar faces and rules, Gillian took to the road, becoming a courier whilst peddling odd trinkets on the side for coin. He liked the way gold felt between his fingers, the cold, glimmering metal easing his worries as it sat in his pouch. The only time gold ever left his fingers was when he traded it for something shinier, and he took comfort in losing himself in the turbulence of trade.
But when a spoiled keg of wine sickened and unfortunately killed a number of fledgling scholars, his parents were let go by the owner of the vineyard for whom they worked. As the family's savings shrunk with the coming months and with no one willing to employ the two of them for fear of the slightest incompetence, the Briar family was forced to make the harsh journey south in search of better opportunities, at the cost of the life of all his younger siblings, whose frail bodies couldn’t withstand the raw frigidity of the cold. By some miracle, Gillian and his parents managed to find safe travel with a caravan heading down to Lunthorpe, where the broken family would later recover and live in. His parents, grieving the loss of six children, threw themselves into any work they could find, leaving Gillian home alone most days.
Himself troubled by his family’s losses and desperate to escape from a town full of unfamiliar faces and rules, Gillian took to the road, becoming a courier whilst peddling odd trinkets on the side for coin. He liked the way gold felt between his fingers, the cold, glimmering metal easing his worries as it sat in his pouch. The only time gold ever left his fingers was when he traded it for something shinier, and he took comfort in losing himself in the turbulence of trade.