“Success is not final, failure is not fatal: it is the courage to continue that counts.”
― Winston S. Churchill
Credit for the Art goes to Drkav
~=Theme=~
Birth Name: Rachel Spring
Alias/Nicknames: -
Age: 23
Titles: -
Archetype: Artificer - Thrillseeker - Wanderer
Alignment: Chaotic Neutral
Relationship Status: Single
Sexuality: Bisexual
Race: Human
Religion: None, Not interested
Homeland: Somewhere far away from Manaan Port
Current Residence: Manaan Port
Voice Claim: Grace (Stray Gods)
Height: 6'2
Weight: 84kg
Complexion: Rachel is a tall woman with noticeable curves, well-toned thighs and belly, while she doesn't have a lot of buff muscle mass, she definitely seems to have a lot of flexible muscle. She has a diamond-shaped head.
Eye Color: Light Blue
Hair Color: Fiery Red
Hair Style: Long, sometimes braided.
Scars: None, at the moment...
Clothing: Depending on the environment, but she prefers pants and shirts over dresses
Mental state: A calm Turmoil.
Attitude: Rachel is a formal and quite calm person, with a regal demeanor to herself, while not shying away from being social, she doesn't seem to smile all that much.
Intelligence: Very intelligent, Rachel's best quality is her mind, and she very much uses her to her advantage
Sociability: Rachel is sociable enough, albeit she prefers to kept the conversation straying away from her being the focal point of it.
Stats:
STR: -1 | CON: 0 | AGI: +3 | INT: +4 | TOX: 0/9 | HP: 18/18 | SPD: 12
Fighting Style: Rachel fights with calculating and brutal precision, she will seek to saciate her own thirst for thrill and to elliminate targets of priority in brutal, yet precise manners. She's someone who really shouldn't be triffled with.
Preferred Weapons: Swords, Crossbows and Magic
Additional Combat Possessions: Rachel does, in fact, have wands and conduits to cast magic with.
Maneuvers:
Dodge - Passive
Use agility to dodge from incoming attacks, replaces constitution defensive rolling.
No cooldown. Replaces defensive rolling.
(Any weapons)
Dual Wield - Bonus Action
Attack with your off-hand weapon using a bonus action. Off-hand attacks do not benefit from strength damage modifiers.
(Both Light melee weapons)
Tactician - Bonus Action
With great expertise, you may consume all MS for your turn to utilise two bonus actions.
5 round cooldown.
(Any weapons)
Dash-Shot - Action
Move whilst firing via your action unto an opponent for extra mobility.
Fire a ranged attack and move 5 blocks without triggering Attacks of Opportunity.
4 round cooldown.
(Ranged/Thrown weapons)
Runes Known:
Hwaeran (Thermal)
Cyflym (Kinetic)
Diddymu (Dispel)
Anhrefn (Chaos)
Oeri (Freezing)
Lēoht (Light)
Rhwymol (Binding)
Meddylig (Mind)
Sonisk (Sound)
Abilities:
None to report... at the moment.
Move whilst firing via your action unto an opponent for extra mobility.
Fire a ranged attack and move 5 blocks without triggering Attacks of Opportunity.
4 round cooldown.
(Ranged/Thrown weapons)
Runes Known:
Hwaeran (Thermal)
Cyflym (Kinetic)
Diddymu (Dispel)
Anhrefn (Chaos)
Oeri (Freezing)
Lēoht (Light)
Rhwymol (Binding)
Meddylig (Mind)
Sonisk (Sound)
Abilities:
None to report... at the moment.
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