aapplesaucy
Member
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Maqchi-ain'pa
Ssi'thar of two homes
Beneath the Brine - The Family Crest
"Maqchi" by @Red_Rover
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(if u get figura u can see this all the time)
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Description
Maqchi-ain'pa is a lean, muscular Tssiki with dark red scales and a pinkish belly stretching up her throat and under her chin. Her wide eyes and slitted pupils are of a yellow hue, like dusted gold. Dark horns the same deep crimson as the darker scales weaving patterns along her flesh prod out from her head, curved at the tips. Her left arm is severed at the elbow, past a messy scar a dwumar-made mechanical limb of gold and steel is held on by a series of leather straps up her arm. Leathery fins stretch off the sides of her head and are perhaps the most expressive parts of her, expanding and contracting only semi-consciously to the whims of her emotions. A scaled tail stretches behind her, the gentle sway of which indicates her pleasure.
She speaks with a Tsiki accent, long S's and hissed words, though a keen ear would notice an occasional bit of dwumish slip in here and there.
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Height: 6'5” (6’7” w/ horns)
Race: Ssi'Thar, Tsiki
Build: Tall, red, and handsome
Pronouns: She/Her
Sexuality: ghey
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Combat Techniques
Reeling Strike - Action (Str)
- This weapon’s next attack rolls with advantage. Add half of STR as additional damage and knock opponent back 5 blocks.
- This attack is interrupted upon receiving 4+ damage or a hindering technique/ability.
- Note: The cooldown begins after your next action, or upon interruption.
- This technique’s attack action cannot combo with other techniques.
- 6 round cooldown.
- (Heavy melee weapons)
- Requires 3 STR.
Grapple - Action (Str)
- Grasp your opponent via an action roll, forcing them to remain still.- Reduces opponent’s movement to 0, and deals 1 damage at the start of your turn(s).
- Cannot attack while grappling, but can use your action to pull the target at half MS (rounded up).
- The grappled target cannot attack, but can roll STR or AGI against your STR or AGI to break free.
- 3 round cooldown.
- (Unarmed)
- Requires 1 in STR.
Sweep - Action (Str)
- Attack in a broad area around your target.- Everything in a 2 block radius around you also receives the same damage.
- 5 round cooldown.
- (Heavy melee weapons)
- Requires 1 STR.
Deflect - Reaction (Str/Agi)
- An enhanced defense reaction roll, striking away a given attack as you push forward.- Add your STR or AGI modifier to your defense roll.
- Upon success, move 5 blocks without triggering Attacks of Opportunity.
- 3 round cooldown.
- (Heavy, Medium melee weapons)
- Requires 3 in STR or AGI.
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ꕀꕀꕀꕀꕀꕀꕀꕀꕀꕀ
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Character Art
"Letmedoitforyou" by @Crcft
"Maqchi_Sniff" by me
+ ° . ๑・° ⊹ . + ° . ๑・° ⊹ . + ° . ๑・° ⊹ . ° . ๑・° ⊹ . + ° . ๑・° ⊹ . + ° . ๑・° ⊹ . ° . ๑・° ⊹ . + ° . ๑・° ⊹ . + ° . ๑・° ⊹ . ° . ๑・° ⊹ . + ° . ๑・° ⊹ . + °・°ꕀꕀꕀꕀꕀꕀꕀꕀꕀꕀ
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Character Art
"Letmedoitforyou" by @Crcft
"Maqchi_Sniff" by me
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